Johannes Schickling

A blog about (web) technology

Perlin texture generator

Over the last weekend I spent my time writing a procedural Javascript texture generator with @bwanner using the perlin noise method. It generates monochrome textures based on a lattice of random values. By defining lattice distances and interpolating (bilinear/bicubic) between the generated random values, one can produce effects like marble or cloudy structures.

You can try the texture generator and checkout the source code.